Brief History of the Broken Lands The Ascension of Sturm’zt Obsidian Portal anoxia tisular

The broken lands is the most inhospitable and treacherous of environments in the known world, the landscape is one of constantly shifting grounds due to ever present earth tremors, volcanoes spewing forth lava or noxious gases, geysers, scalding mud pits and dust storms. The air is heavy with the fumes blown from sulphuric puddles and fissures venting often toxic gases from deep underground. The land itself is a region of rugged hills and mountains incised by narrow canyons, two main rivers cut through the area although the areas of dangerous rapids make them unnavigable to all but the foolhardy. Caravan trails pick an unsteady course beside these rivers. The climate of the broken lands is equally as fierce with the anoxia at birth side effects surface being blasted by the sun throughout summer or frozen by fierce winds during winter.


The broken lands is bordered by the dwarf clans on rockhome mountains the south-west, and the empire of karameikos to the south-east.

Some 500 to 900 metres below the surface definition of anxiety disorder according to dsm 5 of the broken lands is a totally different world, a complex array of underground passageways connect various caverns in a myriad of fashions. Rivers of water flow underground into lakes, although far more breath-taking is the lava flow, a lake of molten rock in a vast cavern. Rivers falling into the lava flow fills the cavern with a thick fog and a thunderous roar. In the middle of the lava flow on a floating island of rock sits the cave mother, the ancient city in which a large piece of the asteroid is preserved and still glows of a mysterious energy.

Despite the inhospitable nature, the surface of the broken lands has rarely been seen by humans or half-humans alike, but it is far from uninhabited, a mistake that very few people get a chance to make twice. The broken lands is divided into thirteen tribes each under the command of a tribal chief who in turn is under the powerful orcish chief, king thar. Each tribe controls a portion of land both on the surface and underneath the broken lands.

The last military campaign of the tharian legion was during the war of the hundred full moons in which king thar himself, besides of being extremely old in orc terms, led the troops to conquer what is believed to be the anxiety meaning in gujarati land of orog the first orc king (today known as free lands). During the last battle king thar was mortally wounded. With few chances of survival, he commanded that his body would to be buried in the mother cave.

Grey orcs are more apt to wear “civilized” clothing than mountain orcs, though they typically follow a nomadic existence – dwelling in remote, desolate places and eking out a meager existence as best they can. The true power behind a tribe of gray orcs is not the chieftain, but the tribe’s high priest, typically a cleric of gruumsh one-eye, who has held the position for many years. The gray orcs are zealots, and the word of their tribal clerics is law

A breed of orcs descended from mountain orcs who live mostly in the underdark, though hypoxic and anoxic brain injury in recent years they have been returning to the surface in large numbers and taking over some mountain orc tribes, using their abilities to bully their ‘lessers’ and plan raids. They look like normal mountain orcs but were slightly taller, with larger ears and huge pale eyes.

The result of orcs breeding with ogres. Ogrillons look very similar to orcs, but are often a little taller. Few of them inherited the physical attributes of their ogre parentage and are clearly distinguishable from their orcs. Although roughly the same size as orcs ogrillons are considerably stronger. Most ogrillons had bony protrusions on their shoulders, elbows, knuckles, hips, knees, and toes. Ogrillons are terribly attracted by anything that is yellow (including gold, that in ogrillon terms is yellow as well).

Magical hybrids of gray anxieux synonyme orcs, orogs, and other creatures. Generally split into two groups, black (trained as scouts) and red (trained as elite shock troops). The two breeds of neo-orog are magical psychology today anxiety test hybrids of ordinary gray orcs, orogs, and other creatures, including possibly ogres and gnolls. Neo-orogs seem to embody all the worse aspects of the creatures that went into their creation. Both black and red neo-orogs are warrior creatures, loyal and skillful, who live for battle. Their only weakness is their slow rate of reproduction. Many are infertile.

Boogins are brutish, hairy orc-quaggoth crossbreeds sometimes known as “spider killers,” a nod to the constant pressure from dark elves slavers. These half-breeds are more like quaggoths (bear-like inhabitants of the underdark.) than orcs, though slightly weaker and more in control of their rages than their beast side. They were mainly used to hunt and fight dark elves coming from the underdark.

Tanarukk are orcs whose blood had been tainted by an evil outsider, in many cases a tanar’ri demon. They appear as short, stocky orcs with bristly hair, horns, or ridges along the sides of their heads. They anxiety disorder questionnaire pdf are nasty, brutish and not terribly intelligent (despite being smarter than an average orc); they are, however, extremely dangerous fighters. In spite of their lack of personal magnetism, the tanarukks’ instinctive ability to control flame leads many to become sorcerers.

Hobgoblins are a larger, stronger, smarter, and more menacing form of goblins, but not as powerful as bugbears. It is believed they may have created the latter two races. Hobgoblins have a long tradition of mastering and breeding the creatures of the world into slaves of various sorts. Many, for instance, like working with wolves or worgs. Similarly, many drake breeds were first bred by hobgoblins.

Goblins are small goblinoids that many considered little more than a nuisance. Goblins bred extremely rapidly compared with many other races, accounting for their large population. Being bullied by bigger, stronger creatures has anxiety test for teens taught goblins to exploit what few advantages they have: sheer numbers and malicious ingenuity. The concept of a fair fight was meaningless in their society. Goblins do not get along well with most other races and are particularly suspicious of other goblinoids. Goblins had a somewhat ambivalent relationship with orcs and half-orcs, who they’d worked with on occasion, but the only true allies of the goblin race are worgs, who often acted as mounts and fighting companions for goblins. Goblins have a particularly adverse relationship with both tel-quessir and dwarves.

Kobolds are aggressive, inward, yet industrious small reptilian humanoid creatures. They were distinctly related to dragons and sometimes they are found serving as their minions. They are famous for their skill at building traps what is anoxic brain injury and preparing ambushes, and mining. Kobolds are resentful of their short stature and hated members of other races who poke fun at them for this. Most felt as though they ought to compensate for their small size in other ways, such as humor or aggression. Kobolds hold a hatred for nearly all other humanoid races and enjoyed killing and torturing them, in particular brownies, gnomes, pixies and sprites.

Gnolls are a humanoid race that most closely resemble human-hyena hybrids within the known world. They are carnivorous humanoids, known for their savage culture and warlike ways. Gnolls are normally between 2 and 2,5 meters tall. Unlike hypoxic ischemic encephalopathy in adults mri most races, gnolls have had few, if any, qualms about eating the dead of other races. When gnolls strike a village they do not only leave no survivors but no corpses, eating most of those whom they don’t take as slaves. Gnolls place a very strong value on family for instance, respecting blood ties perhaps more than any other aspect of a relationship. Though gnolls within a pack will commonly fight with each other for dominance, these battles are quickly forgotten after their resolution, and in most situations, gnolls of the same bloodline are loyal friends and allies to one another.

Cave trolls are an instinctual, less intelligent sub-species of trolls that are predominantly found in underground lairs. Like others of their kind, cave trolls had an insatiable appetite and would endlessly hunt.They were brutal hunters, who relied heavily on their instincts, pouncing on their prey, raking and rending them with their claws. These trolls are larger than their “regular” cousins, standing 3 meters tall while hunched over and weighing over 350 kilograms. Perhaps the most well-known factoid of trolls is their infamous regeneration. Whether a slash in its rubbery hide, or a dismembered limb, trolls could rapidly heal through most wounds. Troll dens are filthy places anxiety meaning in hindi, led by a matriarchal shamanistic female called a trollop, who had a greater appetite for sentient flesh.